For example, the pet and character tiers were created by Fencer_Pwns, and the weapon tiers were edited by Fencer_Pwns with an improved grading scale. In the end it's up to the reader to determine what they think, however the tier lists on this wiki are created by experienced players. If the rankings were made based on the creator's opinion then they'd be pure drivel, but as long as there's solid facts behind the rankings it's reliable. Aside from that, Castle Crashers Tier List tier list focuses mostly on a character’s splash strike, as this is generally their most distinguishing feature.Įlemental Infusions, Magic Jumps, Projectiles, and Air Projectiles are all extremely similar.Ī solid splash attack can let you do both or just one of these things: manage crowds or rapidly dispatch bosses and big opponents.A Tier List is a method of ranking characters or weapons in a game that compares their uses, advantages, abilities, and disadvantages to show which are the best and which are the worst. Castle Crashers Tier Listīecause of his incredible numbers, Fencer is regarded as the finest character in the game. He’s a popular figure thanks to his fence-like outfit and a hamlet on his head. Fencer is armed with a weapon called Fencer’s Foil, which he uses to defeat his enemies. Because of his employment of saw blades, he is a unique figure. He can slay even the hardest enemies and bosses with these blades. Fencer can also use saw blades to manage the throng. He also employs magic jumps to inflict magical damage on his enemies.Įlectricity is Red Knight’s element, and it has the power to stun lesser enemies while delivering continuous damage. His “Thunderbolt” Splash Attack can stun many enemies at the same time, making it ideal for clearing crowds. It is, however, less efficient at finishing opponents. Red Knight will have some difficulty dealing with bosses because they will not be shocked by the stunning impact, allowing them to close up on him fast, forcing Red Knight to utilize hit-and-run tactics.īlue Knight’s Splash Attack and Air Projectile, “Ice Shards,” are effective in immobilizing groups of enemies quickly while dealing significant damage. “Ice Bolt,” Blue Knight’s Magic Projectile, is effective in individually freezing enemies while also dealing significant damage. “Ice Encasement,” a Blue Knight Elemental Infusion, is useful for endlessly combo trapping an adversary until the enemy is decapitated if done correctly. Blue Knight’s Magic Jump, “Ice Fist,” works similarly to “Ice Bolt” in immobilizing a single enemy, but it requires the Blue Knight to approach up close and boosts him into the air. “Take use of Magic as soon as possible.” Due to how fair the “”Thorny Vines”” Splash Attack is, weapon choice practically makes no impact. Snakey, like any other boss slayer in the game save Fire Demon and Red Knight, only struggle against large groups of enemies or a rapid heavyweight, like Thieves’ Forest, Wizard Castle Interior, and Conehead Groom, respectively. Especially if the Snakey player is unable to use Juggling to save his or her life. Snakey is above average in late the game. A Strength heavy weapon, a Magic heavy weapon, or both is recommended. The Animal Orb you choose does make a difference. Piggy, Snoot, and Hawkster are the top three. With its powers, Alien is a average character. Alien’s lack of flexibility is one of its drawbacks, since it can’t swap out its Alien Gun for anything else. Furthermore, while having the capacity to knock back multiple enemies, the “Comet” Splash Attack is noticeably poor in huge groups of enemies, despite its strong spamming potential.
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